Physlet Illustration: Refraction at a Boundary |
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In this simulation, a point source of light
lies in a medium with index of refraction n1. The light rays
pass into a second medium which has index of refraction n2.
Vary the indices of refraction (1.0 < n < 2.0) and study the behavior of the light rays as they
reach the boundary between the two media.
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Hints:
- If n1 < n2, how do the various rays refract as they
enter the second medium? Which way do they bend? Which rays bend the
most?
- If you click your mouse at any point on a light ray and then drag the
mouse cursor to the right along the ray, you can measure the angle
between that ray and the normal to the boundary. Do so for one incident
ray and its refracted ray, and verify Snell's law.
- If n1 > n2, how do the various rays refract as they
enter the second medium? Which way do they bend? Which rays bend the
most?
- Make n1 >> n2, and verify that
total internal reflection occurs for some rays.
Why does it occur for some rays but not others?
- Using the mouse click-and-drag to measure the angles of the incident
rays, can you verify the value of the critical angle?
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Reference
See Walker, Section 26-5.
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Illustration written by Steve Mellema
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